Tag Archives: SU-26 (WoT)

Leave a comment Another weekend rolls on, which means another World of Tanks Special. I could be wrong, but it does feel a little higgledy-piggledy. The range of tanks is pretty good however, though there are no mediums or lights involved. It runs the usual Saturday morning to Tuesday morning. Firstly, let us look at the tanks involved. These are split into two groups. Indeed, the ordinary HE ammo on the Somua and Hetzer is more than adequate to ruin the lives of the tanks these will come up against. For those worried about these sort of tanks losing effectiveness after the HEAT change in 8.

Easy Fix for Unfair Matchmaking!

The player has control over the vehicle’s movement, firing, and can communicate with allied players through typed or voice chat. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team’s base. There are other game modes that change the rules of the battle, but gameplay mechanics remain the same. World of Tanks contains multiple game mechanics such as camouflage, shell ricochets, and module damage.

Game modes The players in World of Tanks can choose six primary types of battles: Within random battles, players can also participate in platoons, groups of two to three players who are put into the same team.

The First Stage — What Has Been Done. Here are the steps we have already taken. We started with making characteristic and statistical changes to the 10 preferential matchmaking vehicles we currently have in-game to make them more competitive in same and +1 Tier battles, without making them perform better than non-preferential vehicles, as they will see +2 Tier battles.

This past May saw us test changes to the KV Had they proven agreeable, they would have been applied to other preferential tanks. As the feedback and testing showed, the reason you take these tanks onto the battlefield or bring them into your Garage in the first place is their preferential status and unique characteristics. In response to your comments, we went back to the drawing board to work on another round of adjustments. Here’s a look at where the current setup is falling short and how the upcoming changes address those areas.

Tanks with preferential status are likely to get matched into two- or one-tier battles, where their status combined with combat parameters does more harm than good. Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact. All-around vehicle rebalances on a tank-by-tank basis combined with matchmaker rule revision. Matchmaker rules revision is designed to better the experience for them, too.

Official Matchmaking Discussion Thread

Figuring out the influential spots, small cubbyholes, firing lanes, etc. World of Tanks is primarily knowing maps very well and which areas are beneficial to you and which areas will result in you being torn to shreds. Abbey Abbey is a smaller map that is decided very quickly which team will have the upper hand. This map has 3 key locations located in the center of the map that are crucial to obtaining map control but at the same time require one another to prevent being flanked.

This is because Airfield is essentially split in two and down the center of the map are defined engagement areas that slow down the pace of the fight in most matches.

Jun 29,  · Matchmaking Sucks – posted in Game Discussion: I know there is a topic of same name, but unevenness of teams in games is so bad that I had to start another. I do not think it is necessarily the skill of players. I am fairly convinced that it is Crew Experience and Tank Upgrades of the players in the games. Matching only goes by weight of vehicles according to Blitz, so Crew .

Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker. Vehicle Tier Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The only relevance of vehicle tier is to determine the battle tier.

However, the top tanks of each team have the same vehicle tier due to the current balancing rules. The vehicle tier should be taken into consideration as it reflects a preordained operating range of a vehicle also known as classification. The range of each tier gradually increases with technology and tiers can overlap. If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest battle tier.

This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. The same thing happens when a tank with preferential match making is platooning with a normal tank.

9.18: New Matchmaking Chart

These values are found on the World of Tanks wiki and hopefully they are up to date…but its not that important to base my view on. Under my proposal the matchmaking weight values would be changed along with the method of assigning specific tanks their values. Each tier would have a range at where the matchmaking weight values will be at and instead of tanks being weighted based on their class they would be weighted based on how well they are balanced against their peers.

Like the old system the higher the tier you go the greater the matchmaking weight becomes as well as the larger the range for each tier to allow further balancing. However, under this system each tank would have an individual valued assigned to it instead of having a class modifier. While the old system might have worked when there were very clear class roles and fewer tanks it clearly does not work anymore as evident by the endless re-balancing that is occurring.

Jul 26,  · Many premium tanks such as the and get standard matchmaking and are expected to perform equally as well as corresponding tanks of their tier. Premium tanks’ gold values are displayed on their respective pages.

I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Unicum Guide, Contributing as Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.

Additional Comments props to the STB-1 driver ahmechanic2 who played very well throughout the battle at 4: I have a tendency to be chatty during matches, and sometimes it screws me up. The mistake is that when I started pulling back, I stayed too close to the rocks on my left — as a result I a created a bigger gun depression challenge in terms of getting my gun down on the target. You can see that I start wiggling just to the right of the rock a bit, but realized I was taking too much time and lost the opportunity.

I discuss and make two common mistakes:

Wargames-News

I have suspicion that this is how things work. Since I have suspicious mind, I am wondering if financial things have any part on this After all, those good players that play a lot, also use lot of money to play WoT. Multiple players tracking this and sharing results would still show if the best players are more consistently being put on the same team. Well, what I meant was that taking large sample group would overall show random, since MM in my case would treat each participant differently, based on their stats or whatever would be used.

One would need to take several players from both side of the average divider, have all track few hundred games and then compare results between those groups.

Professional matchmaking kv5 tankopedia world of tanks is a astrologer for exceptions. matchmaking decent tank chart posted in soviet tanks with wot-life. Select the game developed and wargamers of tanks has encountered with the chaffee, here.

September 11, at 7: Tier4 Lights need to have Battle Tier range, same as normal T5 tanks. And need to be rebalanced for it. T needs complete rebalance for BT it has. Should not have MM changed like A but instead buffed. T2 Light Tank needs normal tier2 MM. It is completely useless even in tier3 match, more so in t4.

And scouting a lot wasnt useful before and is much less now. Alternatively, it can keep current MM but with huge increase in view range. Not a fan of current tier4 heavy tank MM. It causes multiple problems.

WoT CT 9.14

Pinterest0 The main method in World Of Tanks for game rigging is predetermining the winner and the loser by using unbalanced teams. If the teams are very unequal by skill or by composition tier spread, tanks upgrade state then predicting the winner becomes very easy. How would you do in a m sprint or in a heavyweight boxing match or in a game of chess at Olympic level?

Kind of puts a smile in your face, right? Unequal teams in World Of Tanks is current reality Armored Warfare on the other hand is supposed to have balanced matches by design. Teams in WOT are created by games matchmaker MM that in actuality rigs the games so that the playing of a game becomes pure formality the teams are so unbalanced that the game usually cannot be turned around even by some heroic playing and the stronger team wins easily.

Jul 06,  · World of Tanks Blitz Official Asia Forum → WoT Blitz Asia Language Based Communities → English Speaking Community → Game Discussion.

The improved matchmaker builds two teams with several key criteria in mind: Comparable in their aggregate combat parameters. Diverse in vehicle types and versatile enough to provide an engaging gaming experience. Balanced in a way that gives both sides a chance at victory. The variant you land depends on the queue composition, but whichever you get, there will be no battles where vehicles in the middle are outnumbered by those at the top.

There will always be: No fewer vehicles in the middle than at the top. No fewer vehicles at the bottom than in the middle.

Sandbox Server

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Up until this patch the camouflage value of bushes dropped sharply when you fired your gun… unless you were in a TD. TD guns magically did not disturb your concealment to nearly the degree that the same gun would on a regular tank. This never made sense to me even as I gleefully took full advantage of it. But as of Patch 9 this is no longer the case. So why am I not bothered by this? In a word, fairness. I am not overly burdened by the sense that things should be fair. Life is not fair.

Taxes are not fair. The Law is not fair. TD players are just going to need to be a bit more clever. Hide better, stay back farther, snipe at longer range. In short they are going to have to behave more like Tank Destroyers.

Is Tier 8 Matchmaking Broken? – World of Tanks


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